Bunches of Comic Con Things, Big Discussions on Israel and the Gaza Strip, Some Levity to Balance that Out, and Musing on the Culture of Fear

This entry is part [part not set] of 100 in the series Today's Tidbits

There are no shortage of fear-inducing, attention-grabbing headlines out there. Most of them turn out to be utter hype, but you don’t discover that until after you’ve clicked through. And if you don’t click through, well, the damage to your peace of mind is already done.

For a long time now I’ve been interested in fear and how it gets used–both by us and on us. Part of that is due to growing up on a steady diet of classic horror films. Another part is from growing up through the tail end of the Cold War and a few not-so-cold-wars.

I’ve seen a growing problem over the years. One that’s not going away and only seems to be getting worse.

The problem is the overall culture of fear and paranoia we’re all soaking in… and have been for our entire lives. That’s the reason we (in general) are even suspicious when anonymous gifts show up.

We assume malicious intent.

That’s… not healthy.

And it’s most certainly not conducive to sensibility.

And, perhaps worst, it leaves us open to all sorts of manipulation. The kind that’s been used again and again and again over the past two decades to make us give up more and more of our freedoms in the name of security. Security from threats that, even when they do exist, are far from immediate, imminent, or actually damaging to the vast majority of the population.

This is the kind of fear that, at worst, expresses itself in events like those riots in France the other day. Or in people getting shot just because they look different from the person holding the gun. Or in war.

So, yeah, there are, indeed, things out there to be afraid of, but there are far more things that strike us as creepy or fear-inducing. We have to be fully aware of *why* it strikes us as such and how problematic that actually is.

That all said, here’s the feed starting from Friday (including the article about dolls that spurred most of the above musing)…

So Many Teeth, Bunches of History, Scifi and Comic News, and Good to Help Balance Out the Bad

This entry is part [part not set] of 100 in the series Today's Tidbits

Right now, a bunch of people I know are out on the West Coast at San Diego Comic Con.

Another few are bouncing around various European countries.

Still more are heading off for two weeks of Pennsic War.

And, in another month, some mix of those same bunches of people will be heading to Dragon*Con.

I won’t be doing any of those things. It’s just not possible. Won’t be for a while.

That makes me a little sad.

But, things are what they are, and only time will open some doors again.

(I should also be asleep right now…. speaking of time…)

Here’s the feed…

Good Ol’ Al, Water Woes in Detroit, Old Blood, Workplace Hijinks, and Some Good Ideas

This entry is part [part not set] of 100 in the series Today's Tidbits

I’m really not sure where my evening went.

I got home and sat down in front of the computer. Watching the piled up YouTube videos from my feed, and started working on a few different things. At some point I know I made it through another episode of Salem on Hulu…

But, really, I don’t have a whole lot to show for whatever work I did. That’s one of the more frustrating things about the work I do. The progress is sometimes utterly invisible until right near the end.

Then everything suddenly pops right out.

It’s a bit disheartening at times and utterly frustrating when trying to prove that there’s actually things being done (to yourself or others). Sure there’s code and a few adjusted things here or there, maybe a new piece of content (Hey! That’s something! Right?)… but, ultimately, nothing that looks all that impressive.

Regardless of what effort was put into it.

All the planning and experimentation and research just kind of is. Not flashy, not always in a form that anyone would actually understand even if you could show it to them. But it’s there… and its important… and, some of it, at least, is now more done than it was before.

I think.

This is a problem that I think is somewhat unique to writers and coders. Visual artists can end up with sketches and piles of crumpled paper covered in attempts. People building physical objects end up with scrap material and prototypes and callouses. Those of us who just type? We have hours of “lost” time… and then we have a finished, working, project.

Usually just in time to have revisions that need to go into place.

Come to think of it, my day at the office was exactly like my evening at home.

~sigh~

I think I may need a vacation…

On with the feed…

Bad Dice, Blackwater, Continued Hobby Lobby Hubbub, Nature, and a Little Fan Service

This entry is part [part not set] of 100 in the series Today's Tidbits

The two big bits of news that were bouncing around today were the Supreme Court’s decision in the case for Hobby Lobby regarding whether it should have to pay for insurance plans that cover contraception and the recently released documents that show just how messed up the U.S. relationship with “freelance security” firm Blackwater was.

Both of these stories point toward different, yet similar, machinations that go on when powerful ideologies get involved and sensibility takes a back seat to making a point.

In the Hobby Lobby case, it seems the only reason they’ve suddenly started to care about what insurance their employees have is because they’re against the healthcare reform act that was passed. They’re needling their way into nooks and crannies that were left open in the law as part of the eviscerating “negotiations” that had to take place in order to get it moved through congress.

In the Blackwater case, it’s about a company given far too much power in a war zone and how that power was abused. Many Blackwater employees and management staff seem to have thought that they were above the law… and, it seems, some of them may have been right.

Both of these are playing games with the lives of people outside of the debate–Hobby Lobby’s employees (who are just trying to make a living and stay healthy) and the U.S. and Iraqi people who were harassed, threatened, and in some cases murdered by Blackwater.

Now, undoubtedly, the Blackwater situation was a lot more immediately serious, but the Supreme Court decision on the Hobby Lobby case opens up a more insidious can of worms. With Blackwater, you had a bunch of hooligan with guns doing as they please. Worst case scenario there is they end up on the other side of the list for the U.S. military–as targets instead of assistants. Pretty cut and dried when you really get down to it. The Supreme Court decision, though, seems to open the door to all sorts of denials of service based on an amorphously defined religious preference and privilege.  That’s the sort of thing that can quietly accrue bits of case law here and there for months or years before there’s someone with enough time and resources to challenge it… and in that time, it can touch thousands, if not tens of thousands of lives.

It’s going to be interesting (and, I’m suspecting, unpleasant) to watch both of these situations play out now that they’ve come to light and are on the table for discussion.

Working the Pole, Cat vs Lizards, Star Trek Rumors, Disturbing Statistics, New Games, and a Spike-covered Bear Hunting Suit

This entry is part [part not set] of 100 in the series Today's Tidbits

Ridiculously busy day, again. And my time at home after has been largely spent watching videos that have come out of E3… so many awesome looking games that I’ll likely never play (and, if I did, likely would get quickly frustrated with).

I remember when computer games first became “a thing.” Right back around when home computers started becoming “a thing.” One of the first “big deal” games I just had to have was the 7th Guest… a puzzle game with the impressive inclusion of live video. Had to upgrade the computer–CD ROM drive and RAM–in order to play it. I’ve still never finished that game (and I just bought it again, for less than 1/10 the cost, a few months ago).

Around that same time, Nintendo and Sega were duking it out for the real home gaming market. I know my NES got a whole lot of use through the mid-80s and 90s. I may still be able to make it through the first two or three worlds of Super Mario Brothers with my eyes closed. I never had an Atari, so the NES was the first big deal thing (other than the VCR) that hooked into the TV and kept me entertained.

Things have changed a lot in the intervening decades. Now, games are announced more than a year in advance, cost more than they ever have, and often come out for multiple platforms. Heck, we have multiple platforms–and all ones that put the old clunky and pixel-jagged stuff I grew up with to shame. Nintendo is still holding on, but it’s certainly been eclipsed by Microsoft’s X-Box and Sony’s PlayStation.

Totally amazing, technology, really.

But, I never stuck with the console game stuff. My SuperNintendo was mostly unused. I didn’t get a first generation X-Box until the 360 came out… and, even then, it mostly gathered dust. Now I just keep buying games on Steam for my computer (when they’re on sale) and kind of playing them sometimes.

I never really got into the first person shooters when they were first big–with DOOM back in my college days. World building and turn-based world conquering were more my style. I’ve logged more hours on the titles in the Civilization series than is probably healthy.

So, yeah, I’m impressed by the stuff I’m seeing from E3. But I know most of it really isn’t for me.

I’m sure that won’t hurt their sales figures any.